Article 19214

Title of the article

TRIPLE H-AVATAR CLOUD PLATFORM BASED PLUG-ONTOLOGY AS A GATEWAY TO IMPROVEMENT OF FEEDBACK CONTROL 

Authors

Mkrttchian Vardan Surenovich, Doctor of engineering sciences, professor, rector, Internet-University of Management and Information-Communication Technologies (P. O. Box 759, Lane Cove, NSW, 1595, Sydney, Australia), hhhuniversity@hotmail.com
Graumann Olga, Doctor of sciences, professor, commissioner for international projects and cooperation, University of Hildesheim (22 Marienburger Platz, Hildesheim, Germany), jaugrau@uni-hildesheim.de
Ponomariova Ol'ga Nikolaevna, Doctor of pedagogical sciences, professor, head of sub-department of natural-mathematical education, Institute of regional development of Penza region (40 Popova street, Penza, Russia), olga-viktoria2010@yandex.ru

Index UDK

378.1

Abstract

Background. Since September 2010 the Internet University of management and information-communication technology (HHH University, Sydney, Australia) is developing a multi-instrumental Technology Platform (MITP) for creation and management of a distributed cloud computing environment TRIPLE H-AVATAR. The MITP is a complex of distributed computing software designed for: creation, execution and management of application services and composite applications based on them in a cloud computing environment, management of computing, information, and software resources of a distributed computing environments within the cloud computing model. The purpose of this article is to show the possibility of using the platform model ontology as a portal to improve the feedback control in the sliding mode.
Materials and methods. When controlling dynamic systems, which include the process of learning, one often seeks to achieve the optimum in some sense or another. The optimality criterion can be a minimum of transition from one state to another. It is is a natural requirement of continuity and smoothness of the transition. Requirement of the minimum of time and smoothness of the transition process is a significant constraint in development of stable algorithms. For the purpose of learning management the authors a management algorithm using the sliding mode. The management method using the slide mode is simple and highly reliable because it involves forcing management to cause the process to flow in a definite path, defined by the developer.
Results. The authors described the process of teacher-student interaction in a virtual environment. A structure of elements in the environment is associated with the process of learning. The technology of implementation of the learning process is developed. The structure of the studied subjects is given. The logical relationships in the process of learning and the training algorithm are described. Th article also describes the features of the student in the environment where thesliding mode management is deliberately introduced. The structure of input elements on the cloud platform in the sliding mode is substantiated.
Conclusions. To improve the feedback control of the Internet community the authors suggested to use the cloud platform in the sliding modes with avatars created by the well-known “hhh” technology education and HHH University Cloud Serviced Bus as a gateway to the cloud platform. The semantic center of the HHH University Cloud Serviced Bus is a cloud-based platform and the environment for distant learning.

Key words

Information and Communication Technology Processes; Virtual Learning Space; Virtual Learning Environment; Information Knowledge Management System; Ontology; Sliding Mode; Cloud Education Technology.

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Дата создания: 21.10.2014 10:03
Дата обновления: 22.10.2014 15:59